Fall 2017 Classes

In-Person Classes

Class Title Instructor Date & Time Course Number CRN Units Register
Global Project-Based Learning Caringella Sat. 11/11 – 12/9
9 am to 2:50 pm
LINC058 22682 2 Sign Up
This course is for educators (K-14) who want to develop understanding and competencies in using the 21st century skills strategy of global project-based learning to create powerful, culturally diverse learning environments. Teachers and students connect globally via Internet telecommunications software to work collaboratively on curriculum-based, real-world projects. Participants will create a project that engages students in learning curricular content.
Introduction to the Internet Cavada Sat. 12/2 – 12/9
9 am to 2:50 pm
LINC066.01 22182 1 Sign Up
Overview course that explores the educational, personal, and social benefits of the Internet. Participants will explore current Internet trends, tools, and technologies for information, communication, and collaboration. Participants will learn how to use the Internet more effectively and with a better understanding of the issues and dilemmas that surround life on the Web.

Hybrid Classes

Class Title Instructor Date & Time Course Number CRN Units Register
Makerspace: Designing Learner-Centered Instruction Sylvan 11/29, 12/5, 12/12/17
4 pm to 5:00 pm
LINC057Y 22686 1 Sign Up
This introductory course is held in the new makerspace – the KCI Underground. Get acquainted with our new makerspace and tinker with your classmates, doing some creative, student-centered projects using equipment in the KCI Underground.

Online Classes

Class Title Instructor Date & Time Course Number CRN Units Register
Designing Learner-Centered Instruction Ullah 11/6 – 12/15 LINC057.01W 22191 1 Sign Up
Educators will examine the learner-centered approach to teaching in order to create transformative experiences for students. Educators develop the skills and conceptual knowledge for instructional design and creating student-centered learning activities that meet Common Core and content standards. Topics addressed include how learning happens, the role of educational technologies in student engagement, and effective modifications to existing instructional material. Following the learner-centered classroom guidelines, educators will create a multidisciplinary unit of instruction that is aligned to teaching standards and include both formative and summative assessments.
Game Based Learning Blass 11/18 – 12/15 LINC60K 22190 1 Sign Up
This course is for educators who want to explore the potential of computer-based and internet games to engage students in science, engineering, and other content learning. Participants will analyze existing games for their educational value and determine how students learn when they create their own educational content games. Participants will design a systematic method of identifying, developing and evaluating a set of planned strategies targeted for attaining content learning goals.