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Game-Based Learning

This course is for educators who want to explore the potential of computer-based and internet games to engage students in science, engineering, and other content learning. Participants will analyze existing games for their educational value and determine how students learn when they create their own educational content games. Participants will design a systematic method of identifying, developing and evaluating a set of planned strategies targeted for attaining content learning goals.

COURSE #
LINC 60K-01W (CRN 31801)

UNITS
1

LOCATION

  • Online Only
  • DATE(S)
    February 22, 2021
    - Mar 19, 2021

    INSTRUCTOR
    C. Tolnai

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